In collaboration with Chaos and Where Giants Roam, Foilco are delighted to reveal a game-changing technological advancement for the creative and print industries.
Over 270 of Foilco’s foils have been painstakingly scanned in true-likeness and uploaded onto the Chaos Scans Material Library, a digital materials hub that is available to digital artists and rendering studios.
The foil scans will allow printers, creatives, and brands all over the world to view our foil range anytime, anywhere and provide digital artists and rendering agencies who use the V-Ray plugin, the ability to drag and drop light-reactive files straight into mock-up and CGI based projects.
Brands and clients will have the opportunity to see a wide array of different foil choices on packaging concepts, whilst reducing the cost of physical mocks up during the specification process.
Use the button below to see the complete range of foils and use the available filters to help you identify the perfect options for your next foil project.Browse Foils
The shader ball has been designed to showcase how a material reacts to light. As we all know, foil is a light reactive product and the shader ball gives the user the impression of how light affects the appearance of the foil with highlights and shadow demonstrated.
A visual impression of how the scanned foils will look ‘stamped’ onto a material substrate. These visuals are a great reflection of the foil in practice, and give users the instant look at how the foil appears on a flatter surface.
The Chaos Scans Library contains a variety of pre-scanned materials ready to be applied to 3D visualizations in 3ds Max, Maya, Rhino, SketchUp, Revit, Cinema 4D, Modo and Houdini. With Foilco’s products, the Chaos team have extended their foil material listings ten fold, creating the worlds most comprehensive collection of useable, digital foil materials. Clicking this symbol against a product listing will take you to the downloadable file in the Scans Library.
Augmented Reality (AR) is an interactive experience of a real-world environment where the objects that reside in the real world are enhanced by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory.
3D visualization gives digital 3D representations of real-life objects. The purpose is to provide a digital presentation of what that object will look like.